Production Alley Staff.
Rodney has been an engineer for more than 30 years. He started his career at AAV in the 80's and in early 1993 Rodney founded Good Audio Sense, one of Australias leading studio networks.
Rodney has been honoured by his peers becoming an Honoury Life Member of the Melbourne Advertising and Design Club for his contribution to audio and advertising throughout the years.
Les started his advertising career in 1984 with Flint Webster and has won many awards both as an engineer and producer. His thorough understanding of the technical aspects of a production benfits his clients extensively.
Les dislikes website bios and in particular photos but on the plus side, likes candle lit dinners, movies and long walks on the beach.
Jess is a Sydney girl who moved to Melbourne, bringing with her a car load of books and a collection of ridiculous coats that she could finally make use of.
She previously worked at Sound Reservoir for just over five years, and in that time got to know some great people and experienced the many different sides to audio post production and the advertising industry.
Ben is representing the younger generation at Production Alley. After 2 years of confidence building and being a trainee engineer, Ben is now involved in all things pre-production at Production Alley. Music searches, sound effects layup and dialogue editing are a major part of his day, but he also spends time in the studio mixing and recording with his Dad. Yes Rodney is his Dad and as Ben so nicely puts it “just maybe the old fella might be able to teach me something useful”. He loves audio and his enthusiasm will should see his career in audio become very sound.
Chris is a Melbourne-based multi-instrumentalist, composer, sound designer and award winning singer/songwriter. Chris has been involved in a little over 200 music and audio projects, written and released two solo CD’s and played with some of the nation’s most reputable acts, including Ian Moss (Cold Chisel), Mark Seymour (Hunters and Collectors) and Matt Corby.
Gregor started his Career as a performer. After graduating with an Advanced Diploma in Music performance he left his job as a guitar teacher to live in Berlin. In between touring Europe (notably as guitarist for Vlad in Tears and Bass player for Leopard Ale) Gregor fell into Studio sound for TV, film and video games, working on Ghost in the shell, Homeland, Doctor Who, Need for speed and many other productions. Gregor worked his way from Junior to Senior Audio engineer at Oxygen GmbH over his 3 years there before returning to his hometown of Melbourne in 2018.
Nic has had an obsessive fascination with sound and music since his younger days playing in bands, manipulating computers and abusing synthesisers, sometimes in public.
His studies included Film followed by Sound Engineering at RMIT and since then he has worked on many award winning films, TVCs and radio ads and still manages to find the time for his own musical projects… also sometimes he writes his own bios.
Paul McCosh is an award winning Sound Designer and Mixer with more than 18 years of experience working in Post Production Sound Houses and Studios.
Over the years he has built an impressive sound portfolio of Feature Films, Short Films, Trailers, Television Series, Television Commercials and Documentaries. Paul has also built an impressive career in the electronic music world, composing & producing under the pseudonym "Fractal Glider"